Textural Fantasy

This project explores the relationship between sound, visuals and physical texture. It consists of three videos, each with the intended effect of being able to conjure up the feeling of running your hand against a particular texture through only sight and sound.

The project is split into three parts, each representing a different type of texture. The first, Swarm, aims to replicate the texture of items such as a container of iron filings or a field of grass: distinct smaller parts that make up a whole.

The second is Swamp, which consists of all liquid textures, from water to thicker textures like cream.

The third, Slate, aims to create more dense and solid textures, such as that of a metal plate or piece of wood.





All the visuals were created with TouchDesigner and all the sound was made with Ableton Live and MaxMSP.

Textural fantasy was completed as the final project of my Masters Degree in Sound Design at the University of Edinburgh.

The Edinburgh College of Art Degree Show page for this project can be accessed here.